{"id":100,"date":"2023-08-02T10:30:00","date_gmt":"2023-08-02T10:30:00","guid":{"rendered":"https:\/\/demos.canvaswp.com\/gaming\/2023\/08\/02\/patch-1-4-rebalances-the-vanguard-class\/"},"modified":"2023-08-02T10:30:00","modified_gmt":"2023-08-02T10:30:00","slug":"patch-1-4-rebalances-the-vanguard-class","status":"publish","type":"post","link":"https:\/\/demos.canvaswp.com\/gaming\/2023\/08\/02\/patch-1-4-rebalances-the-vanguard-class\/","title":{"rendered":"Patch 1.4 Rebalances the Vanguard Class"},"content":{"rendered":"<p class=\"lead\">The Vanguard has been the most picked class in ranked play for six weeks running. Patch 1.4 brings its opening pressure back in line without touching the way it feels to play.<\/p><p>Shield recovery now begins two seconds after the last hit rather than immediately, which gives the defending squad a real window to punish an over-extended push. The shield itself is unchanged.<\/p><p>Charge distance is reduced by roughly a fifth. In testing this changed almost nothing about a well-timed engage and a great deal about a speculative one, which is exactly the split we were looking for.<\/p><p>Nothing about the class fantasy changes. The Vanguard is still the squad member who opens the fight, and the numbers still reward opening it at the right moment.<\/p>","protected":false},"excerpt":{"rendered":"<p>The Vanguard has been the most picked class in ranked play for six weeks running. Patch 1.4 brings its opening pressure back in line without touching the way it feels to play.<\/p>\n","protected":false},"author":53,"featured_media":122,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[48,49],"tags":[50,51,52],"class_list":["post-100","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-esports","category-patch-notes","tag-balance","tag-patch-notes","tag-vanguard"],"_links":{"self":[{"href":"https:\/\/demos.canvaswp.com\/gaming\/wp-json\/wp\/v2\/posts\/100","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/demos.canvaswp.com\/gaming\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/demos.canvaswp.com\/gaming\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/demos.canvaswp.com\/gaming\/wp-json\/wp\/v2\/users\/53"}],"replies":[{"embeddable":true,"href":"https:\/\/demos.canvaswp.com\/gaming\/wp-json\/wp\/v2\/comments?post=100"}],"version-history":[{"count":0,"href":"https:\/\/demos.canvaswp.com\/gaming\/wp-json\/wp\/v2\/posts\/100\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/demos.canvaswp.com\/gaming\/wp-json\/wp\/v2\/media\/122"}],"wp:attachment":[{"href":"https:\/\/demos.canvaswp.com\/gaming\/wp-json\/wp\/v2\/media?parent=100"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/demos.canvaswp.com\/gaming\/wp-json\/wp\/v2\/categories?post=100"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/demos.canvaswp.com\/gaming\/wp-json\/wp\/v2\/tags?post=100"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}